#pragma once
#include "Vector2Int.h"
#include <vector>

class Prefab
{
public:
	int m_iId;
	std::vector<Vector2Int> m_block;
	std::vector<Vector2Int> m_spaceToRotate;
	int m_iRotatePrefabId;

	Prefab () {};
	~Prefab () {};
};

